Kingdom Hearts 3D: Dream Drop Distance - Traverse Town Battle - "Dreaming Demons"

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Uploaded by on Jan 23, 2012

Please see this video for the basis of this song: http://www.youtube.com/watch?v=vRpCcBTmntM
A lot of key parts were missing in the video, so some parts had to be filled in with something similar. See below for details.

This is a rendition of the battle music from the KH:DDD preview videos that played in Traverse Town. Please note that this was actually made from scratch, and is not a rip, so it's completely fanmade. I hope you all enjoy! Again I really appreciate the comments and support. I will try to push out more songs even if it gets busy. This took a lot longer than I had hoped to make since the preview videos cut off important sections, and not to mention that the sfx and quality of the videos made it difficult to hear certain parts.

Traverse Town Battle Theme?
Tempo: 135 bpm
Time Signature: 6/8
Key: A minor
Similar Songs: Dance of the Daring, Pirate's Gigue
Certain sections are more accurate than other sections. The beginning may be more fancy than the original, but should be fairly close to the actual thing. The melody is mostly accurate, but there are some chordal changes that are off since the video chopped off extremely important clues, and I had to fill it with something that just sounded Yoko-ish. 0:26 the transitional part will sound very different in the original, since that was just filler I had to do. 0:41 is also filler, but I guarantee the melody WILL repeat like this, but the chords will be different. 0:58 this section is more accurate than the last two previous sections, but the piano part may be different.

The Download Link is here:
http://www.gamefront.com/files/21219294/Dreaming_Demons_mp3

Category:

Music

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License:

Standard YouTube License

  • likes, 3 dislikes

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Uploader Comments (BlueNctrn)

  • In case anyone is wondering, the battle theme was featured in a preview video. The link is in the comment if you want to compare.

Top Comments

  • Epic. EPIC. It does have the feel of Kingdom Hearts, dangerous yet playful.

    Contact Square Enix, because if this is what you can make after only hearing a snippet of Yoko's music, I'd love to know what you could do with a whole track.

  • Am i the only one who thinks of kingdom hearts everytime i watch a disney movie? whos with me

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All Comments (99)

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  • @VPplaya101 I got that same vibe, but I still prefer strong single instruments to a harmony. I'm sure a similar effect could have been produced with, say, trumpets, or something...

    I dunno :P

  • @FFlover1994 Ya, and I also think that they are falling because how it is called dream drop distance, I think they are falling because how they are sleeping, almost how sora was falling in the first game, and I think about Riku is like hes trying to fight the darkness with in himself, and Mickey is reaching for sora be cause Sora is the one who will end it all,how he is the one who will open the final door

  • @ChocoBrandx It still sounds horrid. No trolling intended, it's just things like this make me not want to waste my money on a 3ds.

  • @FFlover1994 Honestly. It's a overhyped game on the 3ds. The music playing is terrible. The original battle theme for Traverse Town was far better, she should've just stuck with that, or made a rendition of that.

  • @realghost164 DDD one with sora and riku falling with mickey reaching for sora, as in, what do you think the box art means for "foreshadowing" as most of the covers foreshadow

  • @FFlover1994 haha which one? there is the moon, crown, mickeys head, the keyblade, The Dream Eaters(good) and (Nightmares)

  • @realghost164 what is the symbolism of the new box art for DDD then :P xD

  • @JoeBernproductions umm, music won't be weak, plus if this is real it isn't weak, it symbolises the dangerous/playfulness of the dream eaters, its perfect

  • @JoeBernproductions you do know this is unofficial it's fanmade from scraps of audio form trailer videos and extra fanmade touch-ons and this is not weak for a battle theme

  • @Hatokman Well in BBS, the many violins reflected the somber sad moments that were numerous in the game. In 3D, there seem to be more bouncy horn/drum themes with somewhat sinister undertones. I think the music just reflects the moods of each game.

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