TF2 Pellet Spread vs. No-Spread REDUX
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Uploader Comments (MattTheLoneWolf)
Top Comments
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Nice work.
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All Comments (22)
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Man spread is random. Now I know why I meatshot heavies and do only 70 dam D:.
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what's the fucking command?
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WoW this video is a better example, cause with the bullet spread on you can see some 10 - 15 damage difference for some of the shots and that 10 - 15 damage can cost you a kill in many situations. Conclusion, for me I prefer no spread cause of the 10 - 15 damage dip in some of the shots.
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@XeBiSe777 It's not a hack and it's not no spread, it organizes the spread.
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Just saying you are comparing 2 different things the spread off you took the value of 1 shot and the spread on you took an average of 6 shots I think. Statistically that would skew your results if you are trying to make a direct comparison. Just sayin'.
joemama114 1 year ago
@joemama114 Spread off never changes as long as you aim in the same spot. Kind of the point of spread off.
MattTheLoneWolf 1 year ago 3
nice , but the no spread is a hack ... anyway thanks for the range damage :D
XeBiSe777 1 year ago
@XeBiSe777 ...?
It's a server-side option used in competitive play and occasionally in public servers.
MattTheLoneWolf 1 year ago 6
@MattTheLoneWolf wasn't a hack? Damn im confused...
XeBiSe777 1 year ago
@XeBiSe777 The thing being tested is the server-side option of the pellet spread of the shotguns being uniform. (in a 3x3 grid)
This video shows tests on whether this option changes the average damage output of the Scout at different ranges. :)
MattTheLoneWolf 1 year ago