WIP shooter - Part 1

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Uploaded by on Jan 26, 2008

I decided to build a new engine for my 2D multiplayer shooter with pixelshaders blom effects and more cool stuff. Here is my first approach: motionblur and per pixel collision detection.

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Entertainment

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Standard YouTube License

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Uploader Comments (dp2208)

  • Take a look at my newer videos. I think i will release the game in the mid of 2009

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  • Where do you get your pixel shaders and effects? Ive tried to find .fx editors for 2d but none work anymore,

    and when inputting the 2d Hlsl files into a 3d editor it will does not work.

    Im very interested in the lighting and motion blue effects but I have had alot of trouble finding the resources to start them, any info?

  • how is the development going ?

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