Multitouch recognition test

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Uploaded by on Sep 5, 2007

My first multitouch test, using technique called diffused illumination. Setup build of plexiglass, tracing paper, and desk lamp for illumination. Software written in C++, using DirectShow for camera input and DirectX for visualization (no video lib). Algorithms are based on Touchlib.
To see more about multitouch interface visit www.nuigroup.com.

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Howto & Style

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Standard YouTube License

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Uploader Comments (DamianXVI)

  • Can you tell me how to filter? (0:40~0:42)

    Just say how to do.

    Gaussian Smoothing Filter ?

    Thanks.

    (My English is not well,Because I am Taiwanese,But you can tell me by English.)

  • Filtered = Original - BoxBlur(Original)

    So there are two filters:

    -BoxBlur (Linear Smoothing)

    -Image subtract

    Box Blur kernel size need to be adjusted to the fingers size.

  • With what language did you write the driver?

  • C++, but it's not a "driver", just a user-mode application connected to DirectShow.

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All Comments (6)

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  • Thanks,I will try it. ^.^

  • nice work man

  • this is Unreal... xD~

  • Thanks! I'm attempting to do the same thing in java. Any tips? (Im thinking JMF and JAI)

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