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EA Career Paths: Art

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Uploaded by on Feb 12, 2009

An overview of some of the different art roles within EA and how EA define a 'great' artist

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Gaming

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Top Comments

  • gaming is just fine now. it doesnt have to be on a 3d projecter. 3d to me would make me feel less immersed.

  • Haha! Something flies out of his mouth at about 12:35 :D Anyone else catch it?

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All Comments (9)

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  • @StephenMofo You caught it? That must be awkward.

  • I always knew they have NO concept artists :) lol

  • @StephenMofo LOL I saw it =D

  • @ThePeanutShark I completely agree :), part of the depth of a game is using your imagination, everyone will experience a game in their own way because there's room for imagination and thought but if things like 3D come into play then less and less will there be the need for so much thought to immerse yourself in a game :(

  • hmmm animator, character modeller, world/enviorment modeller, or texture artist... urgg i dont know which one i like the most!

  • Once holographic projectors become feasible, once tactile feedback interaction has been respectfully applied, gaming will become truly immersive.. the flat screen sucks

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