Alert icon
We're changing our privacy policy. This stuff matters.  Learn more  Dismiss

Boink Bouncing Ball demo on CoCo 3

Loading...

Sign in or sign up now!
9,950
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Apr 20, 2007

Boink demo running on the Tandy Color Computer 3.
This was another great demo that took advantage of the tricks that could be pulled off with CoCo hardware. The demo isn't actually drawing anything as it runs, nor does the CoCo have the ability to use sprites or multi-layer graphics. This is all done by manipulation of the video & palette registers.

For more information and a download, check out:
http://www.axess.com/twilight/sock/cocofile/demo.html

Category:

Entertainment

Tags:

License:

Standard YouTube License

  • likes, 1 dislikes

Link to this comment:

Share to:

Uploader Comments (sockypoo)

  • What happened? It looks squished now. I think when YouTube went to a widescreen type box it squished it somehow.

  • I have no idea! Some of my videos are okay, others are now squished like this. I can't find any settings or other way to convince YouTube not to squish it.

  • The CoCo has a 1.79Mhz 6809 - no graphics acceleration but it has an interrupt controller and you can fiddle with the video registers on-the-fly to achieve effects.

    In this demo there isn't actually anything being drawn at all - it's all tricks. There is one 16 color graphics plane. The static background is created with palette remapping and the bottom part is only one line below the ball but that line is repeated so as to match the position of the ball.

see all

All Comments (14)

Sign In or Sign Up now to post a comment!
  • I loved making "screen-saver " looking stuff written in basic on the coco3. Those were the days. A=A+x LOL

  • Is this one of these tricks you simply cannot emulate? With the currently available emulators anyway...

  • this is gobsmackingly delightful and even more so considering the hardware!! Truely a great piece of code!!

  • This demo is incredibly smooth when running on a real CoCo 3. Outstanding job, Sock Master!

    I just tried posting a video response of a realtime scaling demo I did.

  • ahh i had the old coco1 the trs-80. which we lovingly called a trash-80. it had a whole 8 colours! only 4 of which you can use at the same time. but you couldnt use any 4, nooooo, that would be too easy. you could only use either red, green, yellow and blue. or buff, cyan, magenta and orange. i think you could use black and white as well in "hi res"..memories!

  • Hmm, wonder if you re-submit the video it would fix it. But then you would probably loose all the comments.

  • I remember this demo. I used to have it. I need to hit my parents up and see if they kept my old CoCo's I, II, III. Wasn't there a spoof of this called B'Joink or something?

  • IBM PC won because the Commodore crashed not because it was "more powrful".

    The Commodore Amiga was the powerhouse.

Loading...
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more