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Abel Image Research "Cans"

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Uploaded by on Jan 28, 2007

Documentary segment discussing the late Robert Abel's pioneering use of computer graphics in a 1984 television commercial for the canned food industry.

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  • This is from "The State of the Art of Computer Animation," released in 1988. This segment kind of spooked me when I was a kid!

  • What video is this from?

  • Turns out I was wrong and the game was of course the pinball machine called Pinbot but still the resamblence to me is uncanny even today.

    Here are some pictures for google image.:

    1680271-1502f1_large.jpg

    pinball/tlite.jpg

    1136625620.jpg

  • I was only 8 years old when I first wathed this TV program.

    At the time I came with a flashback mmemory of an arcade game I used to play when I was 3 or 4 years old about a female robot, I thought this commercial became so popular that it inspired a game. By looking at it again after all these years I digged for the robot again.

  • That's nothing I once saw a commercial named snac about cans eating robots from food now that was mindblowing

  • @torpedoboy4 lol buddy view the gallery @ zbrush.com .... its art

  • @torpedoboy4 Overdrawn as in over detailed?

  • 3d Graphics in the 80's, in my opinion, are much better than the graphics these days, and much more impressive too. They had to work much harder at creating these animations, and just because of that it is an art form in itself.

  • This was groundbreaking, I remember it. First use of motion capture? It is still there, despite advances and (inverse) kinematics.

  • @torpedoboy4 That's a bit loaded argument. Video game graphics take a lot of time and effort to make, sometimes more than movies because artists have to budget computer resources and need to make use of visual trickery in order to maintain performance in real time. It is as much a science as it is art.

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