Let's Play: Myst V - part 5 - Taghira
Uploader Comments (Dilandau3000)
All Comments (13)
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Esher.... Very annoying
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Esher uses some kind of journey cloth gizmo.
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@ProkoLokor Or maybe the protagonist is too much of a doofus to jump over the fence or reach the lever or climb the ladder while carrying the tablet or etc.......
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I always thought it was cool that the slates were very elemental to it's environment.
Having a slate of ice to command with must be very cool and painful. ^^;
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"Five miles meandering with a mazy motion Through wood and dale the sacred river ran, Then reached the caverns measureless to man, And sank in tumult to a lifeless ocean: And 'mid this tumult Kubla heard from far Ancestral voices prophesying war! The shadow of the dome of pleasure Floated midway on the waves; Where was heard the mingled measure From the fountain and the caves. It was a miracle of rare device, A sunny pleasure-dome with caves of ice!"
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why walk when you can link?
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I guess that dr. Watson is just too fat to jump.
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I agree with Sven - and have to wonder what Cyan was thinking when they structured the game this way. In the other Myst games, we were given a hub Age, "exploratory" Ages, and a "final" Age that must be reached (or in Myst IV, completed) by finishing everything else. But here, the non-linearity that made the other games great is pretty much destroyed by almost forcing the player to complete everything in a certain order - and if a different order is chosen, some things don't make as much sense.
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It's either insurmountable waist-high fences, or we have tiny little T-rex arms! :P
Interesting. You're choosing to tackle the ages immediately instead of doing the stuff in the shaft which is what i see some walkthroughs do. Anywho, nice job.
Phanto5692 2 years ago
It's how I've always played the game. I think it balances the story a bit better by spreading out Yeesha's journals as well.
Dilandau3000 2 years ago