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Super Simple Humanoid Character Skeleton using Bones in 3ds Max

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Uploaded by on Aug 8, 2010

Using 3ds Max, I've created a very simple humanoid character that will hopefully help some of you out who are just starting your own Bones projects.

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Howto & Style

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License:

Standard YouTube License

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Uploader Comments (3dcognition)

  • What do you do with the sholder when you make the HI solver for the arm? Do you include the shoulder in the HI?

  • @ifancycookies - that is a fair question, but I have to get back into it to answer, and I'm in the middle of some other stuff. Anyone else care to give some tips?

  • Great Tutorial mate!! filled in some gaps in my knowledge and is just what I was looking for.

    BTW your root bone looks like a penis, nice touch.

  • @NightShiftCG - glad you liked it but I was not aiming for the penis look, it was just a good place to put a handle!

Top Comments

  • his man bone is sexy

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All Comments (11)

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  • Very, very helpful! Thanks so much!

  • this was rather helpful

  • thanks very helpful

  • I found helpful and easy to follow. The low resolution is defiantly a good idea for those with a slower internet connection.

  • you should have done something simpler my friend cant even keep up with this lol nice though soSIMPLE though

  • Thanks for uploading again! :)

    I really enjoy your videos. Please upload as much as you can!

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