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XNA 2D Particles

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Uploaded by on May 19, 2008

Testing some things with 2D particles, creating some re-usable effects for XNA projects.

Particle class houses the data for each particle;

ParticleEffects is an effects class that can be called from within your 2D game;

ParticleEffectsManager manages all the effects and re-usability for any particles so it doesn't create slowdown on the Xbox360 with Garbage Collection

With this series of classes, I'm working on creating effects such as a dynamic sky background, explosions, clouds, smoke, even fire to be used in my 2D games.

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Entertainment

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Standard YouTube License

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  • Great demo, thanks for sharing!

  • good stuff man keep at it!

    maybe we can start an rpg project somewhere in the near future :)

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