How I model in blender 3d
Uploader Comments (sazexX2)
All Comments (58)
-
lol 3:50
-
you make modeling look so easy....
-
Reminds me of Spore :D
-
@ManofWario you have a months experience and you cant do any of that?
-
@ManofWario view-background image- use background image
-
The intro raises these questions:
-How did you import the image and make it as a background?
-How do you get those blue boxes to fit your drawing?
-What tools do you use to make those boxes?
I'm a noob at Blender (I had it for 2 years, but only have a month's experience on it)
-
@MrCheeseDragon go to your C:/ drive and look for a folder called tmp. they should be in there. including your animations. if you can't find tmp, look for it in all your other drives, you should have it somewhere.
-
How do you view the renders you've made?
Are they put in a file? If so, please tell me where!
-
how do you add these squares? :s
what option did you choose at 0:59 to make it smooth?
TheSDGT 1 year ago
@TheSDGT i used the subsurf modifier, in blender 2.5 its called subdivision surface
sazexX2 1 year ago
i dont get what the skeleton does, please explain!
TehFrozenStar 1 year ago
@TehFrozenStar the skeleton rigs the model so that it can be moved much easier
sazexX2 1 year ago
try UV mapping in blender instead, you can then paint ANY colour straight on the model, wherever you want, without any face worries, then you just save the texture as a separate file.
thebigbadwolf96 1 year ago
@thebigbadwolf96 yea thanks man, even though i didn't know that, this is very outdated from how i actually model in blender now, and i should probably delete this and post something newer, ill try that this summer
sazexX2 1 year ago