- Multi-resolution sculpting for voxels has been completed! It has been optimized for multi-core processing. You can now decimate an object, modify the low-poly mesh and combine both low and high frequency details. Voxel multi-resolution is superior to other polygonal implementations which only allow a return to the initial polycount - our process allows decimation to any level of resolution.
- Multi-threaded merge. The merging procedure was rewritten almost from scratch to be scalable. It works much faster, consumes very little memory and produces a higher quality mesh.
Detail http://www.3d-coat.com/3d-coat-35/
how much polygons
DOTGRAY345 2 months ago
Oh,But still. im hoping that maybe you can send me a short movie? that would be very appreciated:)
HDSuperHD 4 months ago
who do you work for?
JrdSpr99 7 months ago