Livewire (Dijkstra's Algorithm) implemented in a GPU

Loading...

Sign in or sign up now!
Alert icon
Upgrade to the latest Flash Player for improved playback performance. Upgrade now or more info.
8,337
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Feb 10, 2008

This video shows my implementation of Dijkstra's algorithm through the livewire segmentation application.
My approach was using the GPU in order to parallely expand vertices just like the Delta-stepping algorithm. More details can be found at http://code.google.com/p/gpuwire/ (full thesis download) or
http://danielbaggio.blogspot.com

Category:

Science & Technology

Tags:

License:

Standard YouTube License

  • likes, 0 dislikes

Link to this comment:

Share to:

Uploader Comments (dannyxyz22)

  • wow!!

    That is a lot of work!!!

  • Thank you.

    Are you into the GPGPU field?

  • Actually I'm in college right now. Took a class that brushed on the topic - very interesting, though time consuming!

    keep up the good work!

  • Thank you :)

    It's nice to hear about such a topic so early. There's a long way to go :)

    GPGPU looks a lot like Cell programming. It's a nice way if you want to turn your ps3 into a supercomputer, hehe...

    Thanks for the comment :)

    []'s

see all

All Comments (4)

Sign In or Sign Up now to post a comment!
  • Great work dannyxyz22.

    Only a question... -what was the most difficult part of the project?

    Best regards

  • wow, looks great..I don't have a clue though:)

Loading...
Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more