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Let's NOT Play Scooby Doo Mystery 01 - Using a Radio

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Uploaded by on Jul 18, 2008

Surprisingly difficult

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Entertainment

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License:

Standard YouTube License

  • likes, 7 dislikes

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Uploader Comments (ZetaPlays)

  • Let me explain it like this kids,When Zeta "cant beat a game" or its "too Hard" for him he calls it a Lets NOT play, therefore it means he refuses to play the game you are currently watching .

  • I was about to call you retarded, but then I recognized your name, so I'll assume you're genuinely trying to tell whoever comes by the basic idea of LNP and not, in fact, retarded.

    Watching someone play a point and click they don't know the soltuions to yet is boring as shit after all and takes way too long from walking around finding shit, regardless of imposed difficulty. And walkthroughing it would make for boring commentary.

  • I don't know if anybody has already mentioned this, but that beeping probably results from emulation and so isn't intentional (although I haven't examined this game in particular). In Kega Fusion it is fixed by enabling superHQ.

  • Oh, awesome.

  • LOL

    OBNOXIOUS TRIANGLE IS OBNOXIOUS.

    BEEP BEEP BEEPBEEPBEEPBEEP.

    Shes being attacked by Kiss!

    I love your commentary btw, it makes my day. If only all videogames come with your commentary. xD

  • I'm workin on it!

Top Comments

  • shes being attacked by kiss! XD

  • when suddenly...she's attacked by kiss! lmfao

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All Comments (60)

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  • @ZetaPlays Yeah, Point and Clicks do tend to be boring.

  • "i'm so tired of that joke"

    same here Zeta,i've seen that on tons of shows,i haven't watched too many recent shows but i'm pretty sure they are still doing that joke -_-' 

  • Dude, don't say Kurt Harland should be shot. Information Society is awesome.

  • The answer to your question is: the land is dirt cheap :P

  • Lol luv ur vids they are hilarious lolz

  • never mind i'm dumb.

  • correct me if i'm wrong but it looks like you went to 587...

  • @dezarae1984 That's interesting. I wonder if it varies with which model system is being used. I tried superHQ for Scooby Doo Mysteries and it modifes the beep to sound like a high-hat. A similar beep can be heard in Comix Zone and Flashback, and I think is modified by superHQ in the same way. So perhaps (pure speculation) Sega removed or modifed some component in a particular model, resulting in the beep.

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