999: 9 Hours, 9 Persons, 9 Doors ED 3 'Axe Ending' playthrough

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Uploaded by on Jan 5, 2012

ED 3 = Ending 3, known as the Axe Ending.

Decided (for various reasons) to record 5 different playthroughs of 999: 9 Hours, 9 Persons, 9 Doors.

All are done on 'Memories Intact' mode (if you haven't played the game before, it's basically the same as NG+ in other games), mainly to cut past all the boring conversations.

The order of the endings I'll do is 3-5-6-4-1
If you do ending 4, but haven't done ending 2, you'll "skip" ending 2 (as all it says is 'To be continued...' after a certain point) but still unlock it.

I won't upload the same rooms more than once (e.g if I've already recorded room 3, I won't upload that one again in the other playthrough movies). Mainly since they're always the same, though. And I'm lazy. Shut up.

All I'll do in those cases is upload what rooms you have to enter in order to get that specific ending (e.g if you have to enter rooms 4, 7, 1, I'll record that I choose those rooms but nothing else if they're already recorded earlier).

ANYWAY down to the actual game.

BEGINNING ROOM:
[SEEK A WAY OUT]
Straight forward. There's no need for me to grab that piece of paper OPS. Haven't played this game for a bit, though, but meh, whatever.
I skip all text by holding right on the D-Pad (only possible on Memories Intact mode).
The codes for the 2 briefcases are always the same.
...Didn't look like I clicked that fast when I recorded. Huh. Whatever.
I grab the 6 key cards and choose 1, 6, 8 by accident (meant to be 1, 6, 7).
In case you don't get how that works... Well, it's all math, really.
E.g:
1+6+7 = 14
1+4 = 5
That's how this game works. Just sum up 3-5 numbers and add together whatever those 2 becomes (if it becomes a 2 digit number, that is).
[YOU FOUND IT]

MAIN HALL:
Advancing story. Some options are grayed out, that's because those are already seen on an older playthrough. If they're white, I have not seen them yet.

Notes about every character:
#1: Ace. He's... Well... Yeah. I don't like him, personally. Personal reasons.
#2: Snake. Looks like a prince. Huh... Blind, by the way.
#3: Santa ('san' in Japanese is 'three'). Hate him.
#4: Clover. Little sister of Snake. She's... Energetic.
#5: Junpei. You. The main character. One of the 2 playable characters.
#6: Akane/June. Junpei's childhood friend. I will admit, she gave me a b0nar when I first saw her... Especially during the close up.
#7: Seven. Memory loss. No comments.
#8: Lotus. Looks like a dancer. I swear, she's just in for fanservice...
#9: Nine. No name. He dies quickly. Lawl.
#0: Zero. Identity unknown. All we know is that s/he is behind the ' Nonary game' we're forced to play...

Note: No, it does NOT matter which pair you ask to help you open the door; only difference is a little convo and who touches the RED.

DOOR 5:
[SEEK A WAY OUT]
Did I ever tell you I SUCK at playing piano?
No? Well, now you know.
Thankfully, this place is straight forward; the 4 score pieces are always in the same places.
I always wondered... Why should you plug out the water? I mean, what if you drop the vase so the water pours out? Wouldn't it be better waiting until you've put out the fire, or in case you need more water? Eh, whatever...
Piano is easy. MOVING ON.

Casino.
...I.Suck.At.This.Place.
End of story.
[YOU FOUND IT]

Moar skipping the story or something.
Also, if I'm right, there's a place here where I do NOT speed up the text. I just love that place. So much.

Door 8:
[SEEK A WAY OUT]
Laboratory. I seriously suck at this place. Worst.Door.Ever. Sadly, you have to go here for the sake of this ending... I think, anyway. Whatever.
Anyway, I manage to save Clover who's trapped, we learn some shit about a disease (that I think actually exists, I forgot) which is kinda... Creepy.
Meh, whatever.
[YOU FOUND IT]

Moar story shit.

Door 1.
[SEEK A WAY OUT]
Final door of this movie, woot!
...This door isn't too bad, but I still hate it. A lot.
Well, I manage to get it done fairly easily.
I keep forgetting how to use the watch, I'll admit...
Also, Ace, y u punch meh???????

After that, it's a matter of the ending.
Because the ending is a unique convo (unless you go there, you can't see it), I don't speed it up.
I do hate this ending, though...

And that concludes ending 3. Time for ending 5! Which is the ending that makes the least amount of sense possible. Seriously.

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