RotorCam - the stupidest idea in the history of helo simulation

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Uploaded by on Sep 14, 2010

Shot on location at my desk, my personal test site where I develop systems for Combat-Helo.

Here showing the vomitous rotorcam mode from 0% to 100% Nr.

Uploaded for sake of curiosity.

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Gaming

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Standard YouTube License

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Uploader Comments (CastleDeacon)

  • :-DDD I cant believe I watched from start to end. Very hypnotizing experience. Besides sick stomach and repeating rotating visuals in front of my eyes, the graphics and cocpit are simply amazing. By the way, is it possible to exit chopper with engines on and running? Strange question, but Im just curious.

  • @Zatracenec Theres an "eject" key, SHIFT E to disembark. As soon as the last player exits a chopper it winds down and returns to a ready state. This may change before release, I have a lot of shortcuts to speed up work.

    Sorry about the breakfast, it's pretty awful isn't it? Try flying from that view :)

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All Comments (25)

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  • I actually find this quite a necessary. It goes to show that the blades actually do bounce.. That plus It's badass for video's (say the start), or say you go high altitude shut off engine.. wait for it to stop, go into this view, and start while free falling. THIS must stay in the game! <3

  • should be the default view :)

  • Watching this with a hangover is not fun.

  • The game better come with this view.

  • I'm glad to see you're having fun making the game, after all, that's what it's all about right?

  • What a waist of CPU & GPU resources!

    It serves no purpose to the game

  • So the engine doesn't spin the rotor blades, it spins the universe AROUND the rotor blades! It all makes sense now!

  • gives you an idea of how fast the rotors spin tho

  • What game is this?

  • quit goofin around and get this sim out !!

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