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Cinema 4D Tutorial: Realistic Water Reflections

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Uploaded by on Apr 11, 2010

www.noisejunkies.net for more tutorials

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Film & Animation

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Standard YouTube License

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Uploader Comments (Rafidaq2)

  • Any reason you are leaving lights on the floor ?

  • @Jaaaaaaaaaaaaaaay To enhance the specular spots in the reflection. The closer it is, the more concentrated. Haven't watched this one in a while so maybe you are talking about something else, but if there is any reason at all to leave the light in there it's certainly for the specular.

  • @Rafidaq2 Yes, I accept they are there for the specular highlights, but if they are right on or under the sea plane then, surely you're not really getting that effect unless you raise the light a lot higher - otherwise aren't you only affecting a tiny area of sea, whereas a raised light will show highlights over a lot more ?

  • @Jaaaaaaaaaaaaaaay Oh ok. You are right, they would affect much more if placed higher, if it's underwater then i am probably illuminating the reef (or whatever object I added underwater). It might also just be lack of attention. Ultimately, it shouldn't affect the outcome that much. Cheers :)

  • Seu sotaque não engana, brazuca. Parabéns pelo tutorial.

  • @BrazilisPaco Hehe valeu cara :)

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  • Thank you! Any chance you could send me a link to the image you used ? Or one thats like it? Subbed !

  • Thanks

  • Very nice tut :) Thank alot

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