Guild Wars 2 Interview - PvP Balance, eSports and Underwater Combat

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Uploaded by on Jul 1, 2011

http://www.onrpg.com/MMO/Guild-Wars-2

At a Guild Wars 2 press event in Hamburg OnRPG has interviewed Arena Net Game Designer Jonathan Sharp. We discuss PvP Balance, eSports, underwater combat and of course, SHARKS!

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Top Comments

  • The only world that's going to end in 2012 is the World of Warcraft.

  • GW2: "We want balance to be perfect, because that's what we think the fans deserve."

    WoW: *throws darts at class dart board every patch* "Buff that, nerf that. Now back to counting our money."

    Screw WoW and it's astonishingly apathetic dev team.

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All Comments (136)

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  • That dev guy is hot. I'd ride him...

  • @dikkiedikownd enough flaming that shitty ass game. no one cares its not worth your time to try and down and not worth anyone reading comments.

  • @syntaxed2 its wierd how after these guys left WoW went down the drain.

  • @M0CKTHEGEEK why... WoW is a great game and it has a lot of players on it, GW2 is going to be a great game but i dont see any game as a "killer for a other game" if you really want to stay with your close minded opinion that you stand behind to be a part of a mindcontrolled mass of people. World of Warcraft and guildwars 2 are 2 totally different games with 2 totally different community's LETS KEEP IT THAT WAY. no need for hating eachoter

  • prewww

  • @dikkiedikownd Azeroth*

  • @GlinkLegend yeah i was high and meant to say rift.. after the lol.... anyways... just call this argument your win? lol i fucked up my hand and this typing isnt worth it. xD

  • @rockyflores0905 LoL isnt an MMO...

  • @HunnyKute

    Exactly 

  • @SaintsXstreet I actually didn't think about that till now, that could be a major reason as to why WoW has become boring and that you get the feeling you've seen everything and done everything, even if you didn't. I remember that feeling back in vanilla knowing that you didn't know what was past that mountain and you wondered whats over in that direction and little things like that, it truly does make the scale of the game feel huge and makes it feel like you are a part of a large and vast world

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