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Sega Master System - Zillion Playthrough 7/7

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Uploaded by on Nov 20, 2007

Final part, featuring one of the easiest final bosses in video game history.

Music: David Bowie - Scary Monsters & Super Creeps.

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Entertainment

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Standard YouTube License

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Uploader Comments (Alianger)

  • Very nice to see the game of my childhood played out by your video series. :) One thing I remember doing after beating the last boss was to go back to the central computer to cancel the countdown and restarting it again, so that I'd have a fresh countdown to escape the base.

  • I never thought that would actually be possible. thanks for the tip :)

  • i did, but i still feel, you should have left the music the game had for the boss monster at the end.

  • I'm sorry if I hurt your feelings.

  • you should have left the music the game had for the boss monster at the end.

  • you should've read the video descript.

Top Comments

  • Never did make it this far. Good to see this.

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All Comments (29)

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  • David Bowie is awesome. You are crazy.

  • The boss was totally unexpected, which is what made it cool. It would've been unfair if they made it harder to beat, considering the challenge of getting back to the surface in the allotted time.

  • David Bowie is horrible? You have poor taste in music.

  • humph i remember the black horned creature gaveme nightmares back when i was little every time i died i tried to look away but i didnt now that i see it again i realize it was silly

  • TY for this playthrough !

    I played a lot this game when I was 8, never been so far since there is no save system T_T

    Finally I know what's after Apple freeing, wow it's a very hard game, especially during the countdown, need a f*cking memory to take the right path ^^

  • I had the same feeling!

    The black room was very impressive for me. And the first time that monster appeared... well... For a little kid, it was really scary! You don't expect to see it there... it's like... WTF???

    This game really is a fantastic game, my all time favourite. I've played it on an emulator since, drawing a map of the base (which I didn't do as a kid), it makes it all easier.

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