Uploaded by Webking271 on Nov 19, 2006
My 3-D flight simulation for PC incorporates rigid body dynamics, a realistic Cessna 140 flight model, avionics modeling, flight sound effects, and three-dimensional graphics rendering via OpenGL. Currently, versions for both Linux and Windows are under development.
EDIT: I meant to say Cessna 150 in the video. Cessna 140 has a much different instrument panel.
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Uploader Comments (Webking271)
All Comments (36)
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@Webking271 i'm just saying you seem good enough to produce a payware quality game witht he help of a few friends. :D
TheFsReview 1 year ago
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Great rendering, turned out well.
Robloxsaltytaco1234 1 year ago
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Great that you got Tom Hanks to do the voiceover! ;-)
aceshighapps 1 year ago
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great
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u sound tense bro
DarkTripYT 11 months ago
@DarkTripYT Heh it's because I was improvising the whole time and trying to get it all right in one take...
Webking271 11 months ago
i wish i could call that extremely realistic however when you reach a certain angle of attack on almost every aircraft the wings no longer produce lift and the aircraft will stall and most likely start to spin. all that simulator needs is a slightly more complex terrain mesh with more realistic flight dynamics more scenery objects (maybe get a group of friends to help you with building placement/runway adding for most of the globe) and you could sell this thing... my personal longest comment ftw
TheFsReview 1 year ago
@TheFsReview Nah it's just a hobby... created by a one-man army.
Webking271 1 year ago
how did u do the clouds?
meming4 1 year ago
@meming4 The clouds are just alpha-blended textured quads that always rotate to face the camera. A cheap trick but it works :) I'm looking to do 3D volumetric clouds with light scattering calculations next.
Webking271 1 year ago