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Sniper simulation WIP: Ballistics & Wind/weather meter

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Uploaded by on Oct 12, 2011

Here is some new features of my project. Sorry about the enormous delay again. There will probably be more consistancy with the videos again.

New features:
Ballistics(Wind drift, velocity based air resistance, gravity, the Coriolis effect, ricoches, multiple object penetration)
Functional Kestrel® wind meter
Sound travel time

Next(?)
Particle system
Dismembering limbs
More affects to ballistics(air density etc.)

You tell me.

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Uploader Comments (RealationGames)

  • Eeerr..what 3d engine you are using? (if its not trouble)

  • @Ayger74

    Just darkbasic.

  • where can i download this

  • @Jarbcd

    Nowhere yet.

  • Hey dude! I dont know if you remember, but i was one of the first followers of this game (back in the day when i was known as xXKameroXx). I never forgot about it, and im loving your progress :D Can't wait for a test version dude, and my former proposal still stands. Just tell me if you need any help :)

  • @kevinsaer

    Cool, thanks! I might need your help, but I haven't really got any time to work on games in near future, and I've been working on another mini project for now, but it's slowly progressing...

    I will return to the Sniper game sometime, but I got lots of studying to do so I can't squeeze time to game making at all.

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All Comments (103)

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  • @GoldenEagle520

    Very cool idea, I've though of this before also. I'll definently do bullet slowdown and random deviation angle according to material and current bullet speed.

    Thanks for the input-

  • you could maybe try adding bullet deviation (ex: when you shot the glass the bullet should changed trajectory by a little)

  • Nice. Even this demo is much better then the "simulation" Sniper Ghost Warrior.

  • Wow, this is so very impressive. I can not wait to see more.

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