Dark Biome, le poste treize blender game 249b GLSL

Loading...

Sign in or sign up now!
Alert icon
Upgrade to the latest Flash Player for improved playback performance. Upgrade now or more info.
15,781
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Jul 4, 2010

The logos Dark biome has undergone a facelift, this
one is not final, the final version of the planetary
symbol will be in 3d. In this video there is a
character walking and lights his lantern, he does
any action on the environment. is a camera lively
way through the level a bit soft with occasional
small peaks rapid acceleration. The result is not
very balanced for the animation. In the next video
I'll post may be excursions to some character's
actions.
-
Le logos Dark Biome à subi un lifting, celui ci n'est
pas définitif, la version final du symbole planétaire
sera en 3d. Dans cette vidéo il y a un personnage qui
marche et s'éclaire avec sa lanterne, il n'effectue
pas des actions sur l'environnement. c'est une camera
animée qui traverse le niveau de façon un peu molle
avec parfois de petits pics rapides d'accélérations.
Le résultat n'est pas très équilibré pour l'animation.
Dans une prochaine vidéo je posterai peut être des
déplacements et quelques actions du personnage.

  • likes, 0 dislikes

Link to this comment:

Share to:

Uploader Comments (apostroph3d)

  • ok... this is impressive... are you using python or logic bricks? Also, have you integrated an inventory or is it 1-9 for assigned items? oh and whats the game going to be about?

    Pkcheeze :P

  • @pkcheeze

    I use python and logic bricks. There is an inventory with

    Shortcut keys f1-f12 and 1-9.

  • Dude this is Game Engine??? or Internal Render?? Because if it is GE you must have one hell of a PC to be running this stuff so smoothly! Hoy many polys does the enviorment has if you don mind me asking?.

    IMPRESIVE. Well Done.

  • @SMMGOGO

    To realize this project and continue to evolve,

    it becomes imperative migrate to a software

    professional who provides all the editing tools

    and performance for proper development and not

    waste time. I am interested in the choise UDK

    seems appropriate for this type of games market

    and it offers long-term.

  • @SMMGOGO

    yes everything is in 3D real time, the game

    engine and Blender is such scene need a good pc.

    Blender GLSL is very slow when you activate the

    shadows worn with spots (one spot to make shadows

    in blender). Blender although pretty, it is

    currently not the ideal software to produce this

    type of games.

Top Comments

  •  Holy shit!

  • You should not use LSD while modeling landscapes.

see all

All Comments (48)

Sign In or Sign Up now to post a comment!
  • Go send this video to a gameing company and they ll hire you.

  • how did u learn how to do this

  • nice nice nice !!! good job!!!

  • Just WOW!! How many month and how many helpers did you need?

  • Great Work!

    I can learn by you! :)

  • This is beautiful....I am blown away....Im just starting blender and i dont think ill be able to do this for a while...Exceptional

  • Heyyyy omg !!! C'est impressionnnaaaannnt !!!

    Vous imaginez pas à quel point je rêeeeeve de faire ça !

Loading...
Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more