Blender Multi-angle Physics

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Uploaded by on Feb 20, 2010

Here is yet another Blender physics video! After some experimenting with camera angles, I decided I would render it three times. I am quite pleased with the results.

Each segment, consisting of 350 frames, took about an hour to render.

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Uploader Comments (carpenoctem66)

  • Wow, good job there. With all that raytracing, no wonder it took so long to render.  It looks great, though, I'm really impressed.

  • @aerowolf82 Thank you very much! :D

  • i like it! the shininess is awesome, and the physics are great! good job!

  • Woohoo! Thanks!

  • YEY NEW VIDS FTW!!

  • Indeed.

Top Comments

  • third angle looks the best

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All Comments (11)

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  • The rendering looks amazing (which I'd gotten that far)

    The fysics is great to but I would crank up the bounsiness, or whatever its called in blender, of the bodies just a tad!!

  • Man! That was cool! I'm really must play with the physics engine some time...

  • That was actually the first angle I rendered.

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