RandomChaos 3D Engine - Shadows
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Uploader Comments (NemoKradXNA)
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All Comments (8)
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Just started to look into shadows, so, no, not at the moment. But I dare say I will get onto them at some point.
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Coming along nicely. Oddly mesmerizing :) Any plans for something like cascaded shadow mapping or soft shadows with vsm or exponential shadow maps?
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Here's another post to spur you on! Love the updates indeed.
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Well find me a publisher and Ill do it :D
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it's a flat surface. not hard. draw the model again but entirely flat to a surface then lower the opacity.
until you get the shadows to wrap, they're no better than pre-rendered.
josephch7 3 years ago
OK. This is just an example. The shadows do wrap, if I had used a height map you would see it. When I made this clip I had not added the shadow maps to the mesh shader and that's why the shadows are not cast on the models.
Thanks for you constructive input though...
NemoKradXNA 3 years ago
ok im sorry for being a hassel bout how did u make the 3D engine
alston2reel 3 years ago
No worries, I have written it based on the components I have written on my blog.
NemoKradXNA 3 years ago
ok quick question NemoKradXNA is this C++ or is this C# one cause on one of them i see you were using C# at first...
alston2reel 3 years ago
This is C# and XNA.
NemoKradXNA 3 years ago