RandomChaos 3D Engine - Shadows

Loading...

Sign in or sign up now!
Alert icon
Upgrade to the latest Flash Player for improved playback performance. Upgrade now or more info.
548 views
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Nov 5, 2008

Added shadow mapping to the engine today. As you can see shadows are cast on the terrain, need to now add the shader HLS stuff to the model shaders. Looking good I think for basic shadow effect.

Category:

Entertainment

Tags:

License:

Standard YouTube License

  • likes, 0 dislikes

Link to this comment:

Share to:

Uploader Comments (NemoKradXNA)

  • it's a flat surface. not hard. draw the model again but entirely flat to a surface then lower the opacity.

    until you get the shadows to wrap, they're no better than pre-rendered.

  • OK. This is just an example. The shadows do wrap, if I had used a height map you would see it. When I made this clip I had not added the shadow maps to the mesh shader and that's why the shadows are not cast on the models.

    Thanks for you constructive input though...

  • ok im sorry for being a hassel bout how did u make the 3D engine

  • No worries, I have written it based on the components I have written on my blog.

  • ok quick question NemoKradXNA is this C++ or is this C# one cause on one of them i see you were using C# at first...

  • This is C# and XNA.

see all

All Comments (8)

Sign In or Sign Up now to post a comment!
  • Just started to look into shadows, so, no, not at the moment. But I dare say I will get onto them at some point.

  • Coming along nicely. Oddly mesmerizing :) Any plans for something like cascaded shadow mapping or soft shadows with vsm or exponential shadow maps?

  • Here's another post to spur you on! Love the updates indeed.

  • Well find me a publisher and Ill do it :D

Loading...
Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more