Kakky (Gief) & Toutanki (Hawk) VS KKY (Dhal)& Akeome (Sagat)

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Uploaded by on Oct 25, 2007

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Entertainment

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Standard YouTube License

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  • ...except not, seeing as reversal teleport won't take you out of the corner, as seen here:

    watch?v=Wd35oKZREq0

  • it's sad, because toutanki's my favorite sft player and yet he barely wins because of smart play like this =/

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  • Love seeing T. Hawk played. He has so much potential if capcom would just buff his effing normals.

  • @LeftyHangsLower Oh forgot to mention, go to 1:32. He teleports out of the corner, maybe it was because he ACTUALLY escaped it or he didn't get hit first

  • @LeftyHangsLower Well a Dhalsim would be effed either way so I'd just keep teleporting to get my super up then unleash it. It seems like the best thing to do if you're not good at out grabbing a Gief (I doubt any of us are) or your super meter is almost full

  • super turbo ftw

  • Does St-Hawk have the loop? I think i read somewhere that only Old Hawk had it. I Might remember extremely wrong on the other hand...

  • lol at the ending

  • 2 beautiful spinners by Kakky in round1 vs Dhalsim player! But then so difficult to get in close versus good Dhalsim players for both Zangief and T. Hawk!

  • You shouldn't have put Akeome in the title :P

  • ...ellipses are really annoying.

    So then why didn't the Dhalsim player in the video I linked use your AMAZING strategy to escape that corner trap? Or against this T. Hawk to escape the throw loop? I somehow doubt you're the only person on the planet who knows about 3K teleport.

    They can't teleport away because to do a wake-up reversal without a piano roll is extremely difficult; you can't roll a 3K input. It's theoretically possible to escape, but I've yet to see it happen.

  • ...unless you do the f,d,df + KKK version, which takes you far out of the corner.

    You don't play Dhalsim much do you?

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