IonGFX Occlusion Culling 2

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Uploaded by on May 23, 2009

This video demonstrate simple object based occlusion culling using NeoAxis 0.81

A seperate class has been generated to make this work and the houses are create from this class This is still in design but as you can see it is working reasonably well.

fps without video capture is running anyware between 200-300fps depending on what is in view. this new version of the occlusion culling is more optimised and has a faster detection rate for the objects.

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Gaming

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Standard YouTube License

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Uploader Comments (NomadMellock)

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All Comments (3)

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  • Looking very nice :)

  • Pretty interesting stuff there. Thanks for the upload

  • really cool!

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