***READ THE DESCRIPTION***
This is a compilation of the first ten missions of the Mission Mode of Teenage Mutant Ninja Turtles: Smash-Up [Wii].
These missions are NOT speed playthroughs; these were all recorded and compiled for fun.
General tips will be noted below.
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Mission tips:
~ 1: Leonardo's Pride
This is easy. Using Leo, just beat the crap outta your brothers one by one.
~ 2: Raging Stampede
In the background, a cardboard cutout of a buffalo appears. When it does, use Point to click on it to cause a stampede. Make sure they hit Karai; it doesn't matter if you get hit.
~ 3: Spin Round and Round
Your Foot Ninja opponents can only be damaged via Swing-By attacks. Two hits should do the trick. This mission can be annoying because your opponents move around a lot, but otherwise, it's not difficult.
~ 4: Throw Down the Foot Clan!
You have to beat up a Foot Ninja here using throws. He'll jump around a lot, but he's wide open after landing, so grab him then.
~ 5: Keep Sensei Safe
Karai and Foot Ninja will attempt to KO Splinter, so obviously you need to watch his back. KO'ing Karai or Foot Ninja will cause them to re-spawn. If Splinter is still alive when the timer runs out, you'll clear the mission.
~ 6: Copy Cats
As Raph, you'll have to fight three other Raphaels. This is actually easy, as long as you're at least somewhat familiar with Raphael's attacks.
~ 7: Blind Fury
Despite the mission title and description, the stage is only dimmly lit and not completely dark. This is similar to the previous mission in that it's a 3-on-1 fight, and it's just as easy.
~ 8: The Runaway Express
This mission is a little annoying, but not too difficult. You have to fight three Foot Ninja, and the only way to KO them is to knock them off the train; they cannot be damaged otherwise. The easiest way to clear this mission is to stay on the left side, and when the Foot Ninja approach you, throw them off.
~ 9: The Great Pizza Search
As Michelangelo, you have to fight your three brothers; defeating one of them will yield a crate with a pizza inside. Once you pick up a pizza, you'll clear the mission. Be aware that any remaining opponents can grab a pizza as well.
~ 10: Wall to Wall
This is extremely easy. You have to fight a Foot Ninja, but he can only be hurt by Wall Jump attacks. One will take him out.
After clearing the first ten missions, you will unlock a new stage: Enemy Base. This is the stage that you fight in at the end of the Arcade Mode.
Continued in the next video.
on mission two what do you click on i'm stuck on it and you passed it hecka fast
BnMAwsome319 2 years ago
Which controller are you using?
octaneblue 2 years ago
can anyone help me .on mission two my point and shoot feature doesnt work unless i unplug the nunchuk . And how do you actually shoot after i eventualy fix this problem.
seasidejimmy 2 years ago
I've only played the game with the GameCube controller, so I'm not sure how to solve that problem.
octaneblue 2 years ago
Hey octaneblue do you take request?
yungamazing08 2 years ago
For the most part, yes.
octaneblue 2 years ago