OpenPhoenix balls
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Uploader Comments (KyoufuKawa)
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All Comments (4)
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didn't know you can make a machinima for game engines. I'll learn that later. BTW, I just did some researching of my own and found I don't have to do all that step by step crap. I skipped strait from QBasic to C++ and I'm in the beta progress of my first console program. It's going to be art of a bigger program that I'll use for a MMO me and some buddies are going to run on AJAX. C++ isn't hard and java isn't that different so I just gotta learn asynchronous and XML.
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OSHIT
I can has teh baeta?
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Why is it that everyone makes balls are inert videos for DBZ? I don't see where sdl library and visual C 6 comes into the work. You'd need the game possibly for a DS emulator and phooshop but sdl and visual c? What was their purpose?
rezaulramram 3 years ago
Because it's not any of the original Phoenix Wright games, ofcourse. This is a machinema of my own game engine.
KyoufuKawa 3 years ago
how were you making that?!
Matthawk12 3 years ago
SDL library, Visual C 6, Paint Shop Pro 6 and too much free time.
KyoufuKawa 3 years ago