This is my tutorial on how to export a model from Maya 2011 and import it into the Hammer editor to be used by any Valve.
.smd exporter
http://mitglied.multimania.de/prallvamp/
Maya 2011 fix
www.holetzky.de/smdOptionWindow.mel
VTF Edit
http://nemesis.thewavelength.net/index.php?c=178
Batch file text
"%sourcesdk%/bin/orangebox/bin/studiomdl" -nop4 %1
paused 2/bin/studiomdl" -nop4 %1
pauseop4 %1
pause
hey is it updated for maya 2012
RenniksWarrior 1 month ago
@RenniksWarrior It should be if not you can probably force it by installing it in maya 2012 anyway. Not much changes between versions.
orez678 1 month ago
Very nice tutorial, I will definitely try this out. Just got one question; how does Hammer know how big the model should be to the player? Possible stupid question but I can't figure it out :P
ZeeKeY42 1 month ago
@ZeeKeY42 I wanna say 1 inch = 1 Maya unit in centimeters but I can't remember. Your gonna have to look it up.
orez678 1 month ago