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Weird Magic the Gathering combos.

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Uploaded by on May 17, 2007

The first combo is wrong. It will die after the first four damage is dealt to it. However making the swine indestructible with a "That which was taken" will make it work.
The reason I thought it would work is because I thought that while damage was assigned to the creature it triggered the ability before any loss of life took place. (I was told this by a person whom I trusted was right on this matter, a judge! Maybe someday soon I'll do a video about bad calls made by judges.)


Here are three examples of weird combos in magic the Gathering....I misspelled "weird"...How in the hell I do that?

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  • 10 subgames. Rofl.

  • last combo is hilarious, gonna build it just to piss my friends off

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  • Problem serious players?? jajajaja

  • 0:23, well clearly that doesn't work. It's pretty obvious. One effect just cancels out the other.The enchant spell just contradicts the creature effect.

    The second combo is pretty cool actually, but almost impossible to accomplish.

    3:50, I'm pretty sure that card is banned for obvious reasons.

  • For that first combo if you could make a mogg maniac indestructible that would be better... except it deals it to your opponent therefore giving you a win over a draw and the guys is 2 mana for a 1/1 getting it started much earlier on

  • For that first combo if you could make a mogg maniac indestructible that would be better... Its the exact same thing but 2 mana for a 1/1 getting it started much earlier on

  • i dont understqand how the flip a coin card and the artifact card work together? can someone explain

  • Most of these combos are bullshit. Don't try them, they wont work

  • Rite of Flame combo + Izzet Guildmage doesn't work, you can not copy the copy of a spoell. You can only copy one main spell once, per turn unless a card otherwise. If i remember correctly that it, i could be wrong.

  • I suggest 4 Jazers Erasures, 4 Merfolk mesourists, and 4 Trade Secrets. Good game.

    Blue deck :)

  • krarks thumb is a very long winded combo, its pretty idiotic, soz. whatabout swapping life after paying x life to some dumb ability, or using bazaar trader for something interestingly tantalizing

  • also about the first combo, you would win.]

    anytime a player could play a spell or ability SBA's are checked and once someone hits 0 life, they lose.

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