DirectX 11 Trinigy-Engine, Future Games, www.pcgh.de

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Uploaded by on Nov 4, 2009

Video showing DirectX 11 powered Trinigy game engine with contact hardening shadows resulting in fast soft shadows. Future RPGs might look like this. More info on http://www.pcgameshardware.de/spiele/

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Gaming

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  • likes, 48 dislikes

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  • 1- Is it realtime?

    2- Why did you use static camera instead of a moving one around?

  • Before long we wont even be able to tell the difference between reality and virtual reality.

  • only thing impressive is the use of parallax mapping

  • @blindedby2monkeys yes.

    the monitor will come in handy.

  • @SuperFunnyman001 i can run it on my system

    monitor

    ram stick

    keyboard

    mouse

    dvi cable

    1 usb slot

  • i want a game with well developed characters, original story and a live world. i don't really care about graphics, Oblivion's frmo 2006 is pretty ok to me. it's a pity that when they showcase an engine, they usually showcase only graphics, not some ,say, AI stuff

  • @Suckbutton Wow if that's your logic id hate to see when you try to not make sense.

    I play morrowind because of the game-play not the graphics..

    Its the reason why I wouldn't play space invaders, because space invaders game-play is boring.

    Late reply cause my mobo got sent away!

  • @AzaIndustries Brainwashed is certainly bad....but how about a little logic, too. Morrowind is a great game, but how long are you going to keep playing it....over and over again? If graphical innovation weren't important to you, you wouldn't be playing Morrowind (which was graphically advanced), you'd be playing ONLY Space Invaders--over and over and over again.

  • Looks like he's getting 15 FPS

  • Will this run on my:

    Pentium 3 600mhz

    64MB RAM

    GeForce 256

    ???

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