GLEED2D Tutorial 2 - Advanced Features (Part 3/3)

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Uploaded by on Jul 6, 2009

This is a video tutorial of GLEED2D, a generic, non-tile-based level editor for 2d games, written in XNA Game Studio.
More information on the official website http://www.gleed2d.de

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  • I would probably add :

    - A customizable grid (But I guess it's available in the last version

    - A Snap option (same as above, not sure)

    - More align options (like align relative to the selected item)

    - Change item origin (from center to corners)

    - A Pannel with externally preset Item (to quickly drag and drop object game with a huge set of Custom Properties).

    But other than that, it's a perfect editor !

  • Hey thanks for spending your time making it easier for the developers to do their job! You rock!

  • Sorry, ofcourse it works. Its brilliant, but what would make it reaaally great was support for texture atlases.

    Please keep up the good work.

  • Looks great ! Couldn't get it to work, neither on my laptop running Vista or on my Mac with Parallels (XP).

    Another thing, do you have any plans to support texture atlases ?

  • Amazing work man.

    Im using this program to create maps for my 2d game, and all i can say is that you did a pretty good job on this one ;-)

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