dSonic created plasmid weapons, ambiences, ghost sound effects, radio transmissions and audio logs for Bioshock. The game picked up several awards in 2008 for Bioshock including a "Best Audio" Game Developer Choice Award, an "Outstanding Achievement in Sound Design" award from The Academy of Interactive Arts & Sciences and "Best Audio" award from 1up.com's Editor's Choice Awards.
A-W-E-S-O-M-E!
KiraPo6 10 months ago
excellent work!
the only bit I noticed that seemed like it could have been better is when an enemy is shattered after it's frozen. It felt like the shattering sound should have been a little more overall impressive, incorporating some organic sounding element into the shattering sound may have given it a bit more of an edge...
sutman 2 years ago
good work its very very impressive
urirowrow 3 years ago
awsome!! thats mad...
urirowrow 3 years ago