The Old World: Minor Update - Water System Continued

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Uploaded by on Oct 2, 2011

A minor update on my updated and tweaked water system, I also go into more detail on what I mentioned in my previous video about not having to generate rivers.

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Gaming

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Standard YouTube License

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  • Nice :)

    Quick Question, if it rains, can it flood the whole place, or is it limited to certain areas?

  • Really cool stuff, I'd love to see what it would do on a large scale.

  • @ExhaleMe

    Cheers!

    Rain would basically work as it does IRL, it would fall on a specific area and add water to the tiles that are below the "clouds". So basically if it rains above a lake, it would refill a lake and then it would flow from the lake downhills.

    Right now the simulation is running too fast, mostly because of me wanting to debug faster and not having to wait.

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