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Crysis Map Flyover

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Uploaded by on Jul 22, 2009

Just a quick flyover of the new map that will be used in my upcoming production, which will hopefully be released before the end of the summer...but no promises! And yes I do realize there are plenty of problems with the camera clipping, etc...

Song: OTT - The Queen of All Everything

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Gaming

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Standard YouTube License

  • likes, 1 dislikes

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Uploader Comments (strata88)

  • will the finished map be available for download Via Crymod?

  • Na, there will be no finished map...nor finished video for that matter...long story short, this level is gone and I have about 30s worth of footage to show for it....so yeah, a little frustrating to say the least

  • rerendered= Pre-rendered

  • yeah its pre-rendered, pieced together with virtual dub

  • @strata88 so whats with all this pre rendering and virual dub business? I hear alot of crysis machinima users talking about it however ive never known what it is. You got any links to tutorials or wanna explain?

  • @azzafrrr All in all, you allow Crysis to take screenshot captures (individual stills) and place them into a folder. VirtualDub is a video rendering program that automatically stitches together all of the individual frames that you take in the game. Obviously, audio is not captured with this technique but it does allow for the smoothest playback.

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All Comments (24)

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  • looks like a sick power struggle map! great job

  • the ground inside the complex looks a litle to undamaged fix tht and good job

  • going through the feild at the start, it could have been real :O

  • You have such talent it's rediculous. You pick the PERFECT music for these vids. And I don't care about the camera clipping stuff, I mean, the smoothness of the camera was awesome. I just finished the main game (late to the party I know) and I'm about to jump in the sandbox editor and never look back. I was making full-on campaigns in the FarCry editor, and the interface seems the same. Hope this isn't a dumb question but did you animate the camera in the actual editor via paths?

  • @strata88 very interesting. I shal look into that. At the moment for my slower scenes for performance i simply slow down fixed time step and speed it up in the editor programs i use.

  • NOOOO I was working on a map for 5 months really really amazing map it was going to be my first upload and its fucking gone!!!

  • very very VERY nice

  • wow great jo man great job

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