Piecemaker (Unity Destruction Script)

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Uploaded by on Mar 21, 2011

Unity Destruction Editor Script v0.1
Calculates various levels of destruction based upon one mesh. Allows settings like, slice count for each major direction (X,Y and Z), chaos for the generated slice planes, material settings, physic settings, collider type, eg.

The result will be stored as usable prefab and many sub prefabs. Ingame very prefab will be precached for fast load instantiation times which reduces the overall performance hit (currently the physic simulation self is the biggest performance killer, but I work on that.)

Without recording it, everything runs at 500 to 900 FPS.

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Science & Technology

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License:

Standard YouTube License

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Uploader Comments (HelAbdico)

  • Do you know where i could find this?

  • @LIKUIDFLAEME Its still under development, have a look here for further information: h t t p://forum.unity3d.com/threads/­82715-Piecemaker-(Destruction-­Creator)

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  • @HelAbdico thank you. it really looks awesome.

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