Meteos Wars: Forte, Meteo & Grannest

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Uploaded by on Jun 28, 2009

Forte
Size: Nine
Planet Impact: Armageddon
Forte has a very heavy gravity for horizontal launches. However, a vertical ignition will immediately send Meteos soaring off the screen. This is probably due to the description of Forte's citizens being fantastic jumpers, but who knows. The best strategy for this planet is to combo ignitions until you have all Meteos in your launch and then use a vertical ignition to send them all off screen.

Meteo
Size: Eleven
Planet Impact: Armageddon
It isn't surprising that the culprit behind all of the game's events would be difficult to use. The gravity scheme when not using the speed is normal, but if you have Meteos in mid-air and use the Speeder, the Meteos will drop like rocks. Meteo also has the widest variety of Meteos, so this planet is incredibly hard to master.

Grannest
Size: Nine
Planet Impact: Armageddon
Grannest is another difficult planet to use due to the fact that ignitions don't vary in height no matter how many Meteos are launched at once or if the ignition is horizontal or vertical. The best way of getting Meteos off the screen is comboing them in mid-air which is difficult without a stylus. And before anybody says anything, I know that Grannest has annoying BGM and sound effects.

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Uploader Comments (CDub7888)

  • To bad this is your last video of this series.

    I've got the DS version and wanted to see what's different and some of the new planets and all. :X

    Oh well. Can you tell me at least what the 2 new Meteos elements are? The light blue and the purple one.

  • This isn't all there's gonna be. There'll be more in the future.

see all

All Comments (13)

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  • Oh, the music at Grannest is not so annoying...

  • gotta say I would get this based on visuals/sound alone. it's awesome.

  • at least they replaced time and mind. i HATE those 2 types. it took me days to get all things done on the DS

  • Meteo music has improvement and great Meteo has a little icon to represent it and not an empty space where the citizens representations are

  • I actually really like Grannest's theme music and launch sound effects. It sounds really exotic and a huge contrast to the science fiction themes of this game while fitting in with its postmodern art style.

  • A more intelligent consensus on the updated planets (and I'll shut up with the caps):

    Forte is acceptable, but its a serious contrast with the old theme. It used to be a comfy acoustic duet; now it sounds like an oil derrick or a ruined world (which makes sense, seeing as it was hit by a giant asteroid before). But I think I like the old tune better.

    Meteo looks far more ominous, and the new tune isn't as epic.

    Grannest is an improvement, makes you think of a polluted industry. Which it is.

  • HOLY **** THANKYOUTHANKYOUTHANKYOUTHANKY­OUTHANKYOUTHANKYOUTHANKYOUTHAN­KYOUTHANKYOUTHANKYOU

    Request: Can you show those four new planets in the DLC pakcs? (If you have them, that is.)

  • Yay! :D

    So what's those 2 new Meteos types? :X

    I think the light blue's Ice or something. :X

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