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Every Semicolon - Part 12

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Published on Apr 24, 2012

This is part 12 of the Every Semicolon series in which I record the development of a game from start to finish.

Some of the events in this video:

- I write an editor window for copying entire components or component values to another object
- I fix up the initial orientation of the fired projectiles
- I setup the platforms to be able to move up and down on a sine curve

Playlist Link: http://www.youtube.com/watch?v=eaGnrQ...

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