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Resident Evil Remake Infinite Rocket Launcher Guide Part 11

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Uploaded by on Feb 28, 2010

This is on hard difficulty in Jill's scenario.

There are a couple of things to note about this walkthrough.

1. All door loading sequences are taken out.

2. This is more of a rocket launcher run (beat game under 3 hours) than a speed run though I try to move as fast as I can.

3. This recording was done live so I did my best to edit out things such as interruptions.

4. There is no commentary but I have a LP on Jill's scenario.

5. No special items (infinite Handgun) are used and the grenade launcher cheat is not used.

6. First aid sprays and ink ribbons are used because they don't affect your rating. The game is simply timed.

7. All cutscenes except the best ending cutscene and the credits are skipped since they affect your time.

8. I'm going for the best ending.

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  • @williamahch

    yes, you need the broken shotgun to open the locked door where Lisa is

  • i have a question: you can use the broken shotgun in the place where you put the broken flamethower? Sorry about my english...

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