HQ (High Quality): http://www.youtube.com/watc...
150cc Special Cup, Diddy Kong & Paratroopa, Mario Kart Double Dash!! (MKDD) 2/2
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The toughest races in 150cc class, second only to the All Cup T...
HQ (High Quality): http://www.youtube.com/watch?v=d7R1bE... 150cc Special Cup, Diddy Kong & Paratroopa, Mario Kart Double Dash!! (MKDD) 2/2 --- The toughest races in 150cc class, second only to the All Cup Tour and Mirror Modes. I decided Acceleration is very important here and some decent vehicle weight. Using the Barrel Train I had to use light drivers, so I picked Diddy Kong, and ParaTroopa as they are my favorites and perfect for Special Cup. Here's part one of the special cup races.
Special Cup Courses: Wario Colloseum Dino Dino Jungle Bowser Castle Rainbow Road
Mario Kart: Double Dash‼ is a racing game developed by Nintendo Entertainment Analysis and Development and published by Nintendo for the Nintendo GameCube in 2003. The game is the fourth installment in the Mario Kart series, following Mario Kart: Super Circuit from 2001. It was succeeded by the console games Mario Kart DS and Mario Kart Wii in 2005 and 2008 respectively, and the arcade games in the Mario Kart Arcade GP series. The game introduced a number of new gameplay features, most notably the inclusion of two riders per kart. Double Dash‼ supports LAN play using the Nintendo GameCube Broadband Adapter, allowing 16 players to compete simultaneously. There are 20 characters to select from in total, with eleven of them being new to the series. A special item for each character has also been implemented. Dobule Dash‼ was generally well-received by critics; it attained an aggregated score of 87 out of 100 on Metacritic. Reviewers praised the graphics and the new gameplay features, but criticized the voice acting. It was also commercially successful, selling over 3.8 million copies in the United States, and over 802,000 copies in Japan. In the United States, the game was the seventh best-selling Nintendo GameCube title as of October 2006, according to the NPD Group.
Double Dash‼'s gameplay is quite different from other Mario Kart games. Instead of having one player per kart, there are two: one to drive, and one to use items. Players cannot hold items behind the kart, making it more difficult to block incoming shells. It is the first game in the series where players drop their items when hit by a weapon. Players can also steal items from the opponents. The powerslide technique has been improved; if the player manages to get blue sparks, a mini-turbo is performed. The game allows up to four players to compete in the grand prix and battle modes. As in previous installments, the battle arenas are enclosed, with varying architecture and a constant arsenal. In addition to the traditional balloon-popping battle game, two new games have been implemented: the first involves capturing a Shine Sprite and maintaining possession of it for a time period, and the other involves throwing Bob-ombs at each other. Double Dash‼ also features LAN play using the Nintendo GameCube Broadband Adapter. Up to eight GameCube consoles can be connected, allowing for 16-player multiplayer games, with two players controlling each kart. --- 150cc 150 cc Special Cup "Special Cup" Mario Kart Double Dash Mariokart "Mario Kart Double Dash" "Wario Colloseum" "Dino Dino Jungle" "Bowser Castle" "Rainbow Road" "Diddy Kong" Paratroopa para troopa "Part 2" part two 02 2/2 race racing "barrel train" GCN gamecube nintendo video game wii MKDD Mariokart "Mario Kart" DS 64 "Diddy Kong Racing" "Gran Turismo" Grand Prix Need for Speed Rainbow Road ending credits spoiler theater finished
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Acceleration: 1. the act of increasing speed 2. the rate of increase of speed or the rate of change of velocity High Acceleration = faster increase of velocity to HIT your top speed sooner then later.
Weight: More Weight means someone with lower weight cannot ram you off a cliff or whatever, there may be other benefits?
Green shells shoot strait ahead of the direction the player is facing. or strait behind the player.
Red Shells home in on the nearest target in front of the players current position in the race. If your in 3rd place, and shoot a red shell forward, it'll hit the racer in 2nd place. Shooting behind however is the same as a green shell.
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FTW
I still play my Nintendo GameCube
1. the act of increasing speed
2. the rate of increase of speed or the rate of change of velocity
High Acceleration = faster increase of velocity to HIT your top speed sooner then later.
Weight:
More Weight means someone with lower weight cannot ram you off a cliff or whatever, there may be other benefits?
Red Shells home in on the nearest target in front of the players current position in the race. If your in 3rd place, and shoot a red shell forward, it'll hit the racer in 2nd place. Shooting behind however is the same as a green shell.