first attempt to creat an explosion with Houdini Apprentice.
The fireball comes from the shelf, while, for the secondary effects -- the dust/smoke on the ground, that is -- I tried to go with particles: a metaball copied to the POPnet and then fed through a "fog volume" isooffset.
Still, not happy with the result. Especially the ground smoke caused by the shockwave looks pretty motionless, besides growing in width. Maybe I should go DOP with that...?
Link to this comment:
All Comments (0)