The infamous FFVI/FFIII bug!

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Uploaded by on Dec 16, 2006

Behold the power of CYAN!

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Entertainment

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  • likes, 23 dislikes

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  • This isn't a good example of the bug. Hoovers are vulnerable to doom anyway. The bug works on bosses. Also, you could get way more xp from the dinosuar forest above the Veldt.

  • @Kirby777X oh wow. That would be hilarious. I want to see that now. Would he really keep going and miss every time? Infinite loop LOL

  • OMG 10000 GP! Nothing has that much! You could get rich quick. If only there were a way to kill hoovers in mass easily and effectively. Things that make you go hmmmmmmmm. /sarcasm

  • I was expecting either the Sketch Bug or Psycho Cyan.

  • @hentaiseeker I personally expected Cyan to Vanish enemy and go Psycho Cyan, extending the video to 100500 hours or so. :D

  • Stupidest programmer oversight ever.

    >> LOL LETS MAKE VANISH CAUSE ALL SPELLS TO HIT 100% OF THE TIME

    >> Player abuses with low accuracy kill spells

    >> OOPS

  • it works with doom as wel ...

  • @mmmmmarcus

    rippler bug? any videos on here that shows that? or anybody can point me to it. - I've probably seen it but i just don't know the terms.

  • @iangalaher Vid doesn't give best example, however this effect can be used to kill anything in the game not immune to Vanish whether or not death effects can normally effect them.

    It is a bug. Try X-Zone on any of the 8 Dragons or even the Hoover in the vid without Vanish and see how it works.

  • @TheDarkDragoon Bugs usually make sense in the programming. The fact that it was not intended is why it is a bug.

    It was mostly an error in the state testing order. Basically, due to Vanish, the spell automatically hits before the game tests immunity to death effects. SO, enemies die before immunity is factored in.

    Logical in code, but unintended.

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