iOS RAGE rendered with WebGL
Uploader Comments (tojiro67445)
Top Comments
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Very cool of Carmack to give you some pointers. Amazing WebGL demo.
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I am absolutelky astounded that something like this is even possible not having the original source code. I would pay for a technical presentation of how you did this.
All Comments (32)
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Of course, on a static bad game like RAGE odd, worst game from Id Software ever made, all is static !!!
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This is stupid. Next thing you know they'll be writing interpreters in javascript that run games for the web os's built-in browser browser.
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@funnyuday How I see it. If we continue pushing the limits, they have no choice to pay attention to the potential gaming system through the web browser.
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no way mate, javascript can never ever ever replace C++, however, they will work together in the future.
and get a load of this, webgl is based on openGL which is written in C.
also most of the JavaScript engines are written in C and C++.
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cuz gay ass fagoty M$ Internet Explorer (ver 8 and below) has freakin' slow Javascript engine and people out there still use M$ Internet Explorer cuz it comes built-in to Windows and they r too lazy to download other browsers. Even if M$ Internet Explorer 9 is heaps better it is not up to the standard yet.
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I love the lighting. I don't why people hate JS yet beautiful stuff like this is being created.
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@TiCLer WebGL is the future!!! Carmack is working on Rage2 with Webgl!
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This is the future. Javascript will replace C++. All games wil run on brownsver. C++ R.I.P.
WebGL is amazing. Now we just need WebAL and WebCL :)
raket94 1 month ago
@raket94 WebCL is closer than you might think, but as far as I know WebAL isn't on the table anywhere. That's a shame too, since we really need an audio API at that level. Browsers are getting better about it, though, with things like the Audio data API.
tojiro67445 1 month ago