1. cr. M, s. M, s. H, cr. H, Dp M, j.H, dj. j.MH, j.qcbM, j.qcbH v v .. s. M, S, j.MMH, j. qcbM, Air dash j.H, dj. J.(M)H, Air Joe H (Drop Kick), Desperado
620,000 damage, +.35 Net Meter Gain
2. cr. M, s. M, s. H, cr. H, Dp M, j.H, dj. j.MH, j.qcbM, j.qcbM, j.qcbH v v .. s. M, S, j.MMH, j. qcbM, Air dash j.H, dj. j.(M)H, Air Joe H (Drop Kick) Desperado
645,500 damage , +.49 Net Meter gain
I think I'll make a Nice little Viewtiful Joe Combo Movie if I get views or a motivation :/
@IIDaOnlyBeastII Ohhhhh... After the S you have to wait as opposed to jumping right after the S. Its universal
antlatrell3 11 months ago
@IIDaOnlyBeastII I don't know honestly but you can omit the dj. j.(M)H and go straight into Air Joe H if you want. They could be partially character specific but I haven't had any problems yet.
antlatrell3 11 months ago
when doin the double jump i keep whiffin and jumkping over him and dropping him why?
IIDaOnlyBeastII 11 months ago