procedural textures - new graphics engine technology
Uploader Comments (iwanthalo3)
Top Comments
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This video has 4,630 in this moment. Shame. It should have at least 2 zeros after that number.
The thing is when someone makes a technology like this only a hanfull of peolple understand it's value.
And some rolling puppy video has zillion views. I'v been there, created something unique (procedural planets in real time), and could not find a publisher for my space game.
Maybee I should make rolling puppies game, or something like that...
Guys, congrats, this is really cool. I mean reeeally cool.
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If that was truly made by code, and not by animation: UN-F*CKEN-REAL!!!!!!
(And if it is by animation, still... UN-F*CKEN-REAL!!!)
I always want to be an excellent programmer... this is now my goal: to beat this! that is, if it is possible! Congratulations and all respects, designer, this is the most impressive thing I have seen in a VERY (over a decade) long time!!!
All Comments (47)
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wow evil views 1666 and likes to dislikes 66 6..mommy im scared be cool as hell software..
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GTA 6!... ( Plus "Unlimited Detail" and "World Machine")....
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If this can be incorporated, let alone improved upon within the near future, then surely we won't need to worry about hard drive space, or how many discs (let alone how much we have to pay for the medium) we have to get to install such games.
This is a far more impressive venture than simply extending a game world, since most of the times, games that have "extended" worlds tend to have very large capacity requirements.
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@duhecr Optimization, reusing resources.
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@iwanthalo3 I was joking. With now-a-days industry thats not very "cleaver" anymore, But its nice to see the work that they did back in the day
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@iwanthalo3 55 fps to 85 fps on 9600gt
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This is amazing stuff. the thing i like about the presentation is the theme; how all was put together.
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you dont need the 'perdormance' as these things get preloaded/calculated and loaded into mem before the demo starts
gta 3 ?
MartyHITD 1 year ago
@MartyHITD
hell no! lol
its a 100% original graphics engine made by some very clever people at the website in the description.
iwanthalo3 1 year ago
procedural textures have been around for ages!
Capeau 1 year ago
@Capeau
how long exactly?
genuine question
iwanthalo3 1 year ago
@iwanthalo3
probably something like 20 years... probably even longer
Capeau 1 year ago
@Capeau
im guessing we didnt have the performance to do it until now.
iwanthalo3 1 year ago