This was actually done right after the recording through Agile's stage. I wasn't expecting to do that good, didn't have any set goals or anything. If I'd focused more, I would of gotten a perfect run.
Morph Moth: [Perfect]
Wire Sponge: [1 hit]
(mistimed jump, should of stayed closer to the wall)
Bubble Crab: [Perfect]
Flame Stag: [Perfect]
Magna Centipede: [2 hits]
(2 stupid hits...I think I lost focus for a moment there)
Crystal Snail: [Perfect]
Overdrive Ostrich: [Perfect]
Wheel Gator: [Perfect]
Of course, I decided to redo the stage again till I got it. Being that close to a perfect gives you a sense of motivation, you know =P
Almost forgot, these are not just the same bosses you fought in their stages:
[Morph Moth]:
Slightly wider room (not by much).
[Wire Sponge]:
Considerably smaller room, both by height and width.
[Bubble Crab]:
Lowered ceiling and added instant kill spikes to that ceiling.
[Flame Stag]:
More narrow space.
Flame Stag starts off with his desperation move - Burning Adrenaline.
[Magna Centipede]:
Raised ceiling.
[Crystal Snail]:
The height of the room has been reduced.
[Overdrive Ostrich]:
New landscape, more inclined slopes.
Overdrive Ostrich starts off with his desperation attack - Sonic Burst.
[Wheel Gator]:
No changes to the room.
Wheel Gator starts off with his desperation move - Drill Bite.
I don't know the names of their attacks, I'm just making them up as I type along.
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