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gran turismo fanatec turbo s 0001

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Uploaded by on Oct 1, 2009

A brief look at using the Fanatec Turbo S wheel with GT5P. I believe there are some settings somewhere that I need to tweak to make the wheel work properly, but they are not apparent to me.

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Uploader Comments (KreepnSlayer)

  • KreepnSlayer

    Did you try adjusting the steering angle sensitivity to 0 and the force feedback to 66 or 33?? If so, has this reduced the wheel movement in any way?

    Good reviews by the way.

  • I did try this, and it definitely made the wheel freak out less, but it was still there. As many people have mentioned, this seems to be a problem with the game, not the wheel.

  • Good video, thanks. I also think it's just a FF high setting issue. I notice the same thing with my current G25 by default in most PC racers. I'm sure Thomas will give you the details to change it? Are the steps included in the documentation?

    My question is how many FF setting are there on the wheel? Is it only off, 33%, 66% and 100%? In PC gamers your able to adjust each percentage within the game to help fine tune the FF but I don't recall seeing such setting in 360/PS3 games.

  • Changing Force Feedback on the wheel is a snap. You can change it on the fly on the wheel itself. When using that, you can select 100, 66,33 or 0. Now, in games, you should also be able to adjust the force feedback, and this would provide some more fine tuning as far as that goes. Basically, the wheel offers you a second way of tuning the force, and can be done quickly without going into any game settings.

    In Forza Motorsport 2, I can adjust a slider in the game from 0 to 100.

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All Comments (17)

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  • You could try the new firmware from fanatec this will create artificial deadzone and this will stop the problem. The problem stem from the lack of a physical deadzone.

    Updating the firmware should cure you GT woes.

  • lol your cat is like, dgaf

  • We recommend the following settings:

    In Game: FF set to 2 of 10

    In Wheel: FF to 33

    Sen to OFF (which is 900°) !!!

    The rootcause is that there is no deadzone implemented by the game but that might change in the final version of GT5

  • on forza  3 i saw people doing downshift without pressing clutch with no delay. is that true???

  • can you tell me if GT5 proluge has an analog clutch like forza 3?

  • This is the classic Gran Turismo driving model error, GT3 and GT4 both did it, 4 in particular was very bad at La Sarthe on the Logitech GT Pro wheel. I believe its a flaw in Polyphony's tyre model, I've known and battled this "bug" with GT games for years.

    Thanks for your Fanatec reviews though sir, very nicely covered :)

  • ouch...i hope there's a solution, i'm waiting for the Clubsport to arrive and the ability to play FM3 & GT5 was the reason i purchased it.

    i know the F1 has strong FF on the straights using the Logitech GT, but none of the other cars reacted like this.

    *your written review in the FM Forum and the vids on this wheel is greatly appreciated!

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