Metroid II.
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project am2r is better
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@SuperMinorMiner LOL mine is relatively simply.
y_change=y-yprevious
if y_change!=0 //if moving at any sort of vertical speed
sprite_index=xxxxxx
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@i2144 Hey,I have a metroid engine and its REALLY hard to change sprite for going down. STOP COMPLAINING
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@Fredcheeseburger Thanks for ruining stuff like that for me.
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kool thtas just kool
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i agree...
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Has anyone fucking heard of states? It's not so hard....
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Actually it's because this is an early video of it. Check out my profile for the later videos from this project.
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This is nice! It gave me ideas for my game
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roflmao airwalk XD
anyway looks fail
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The whole time, I was like,"C'mon, fight the metroid, fight the metroid! And then the guy stood there and I'm like "Don't stall!!" and he ran the other way and I go,"Noooooooo!"
Fredcheeseburger 3 years ago 7
blah whats with people not making jumping/falling animations these days? This is like the 3rd metroid engine I've seen without them lol
i2144 3 years ago 5