READ THIS!!!!!!!
READ MY Bulletin!
STOP SAYING I TOOK EVERYTHING FROM WARCRAFT 3, I TOOK ALOT OF THE CLASSES BECAUSE I WANTED THEM TO ACTUALLY HAVE TO DO SOMETHING WITH WARCRAFT!
My Normal Video e...
READ THIS!!!!!!! READ MY Bulletin! STOP SAYING I TOOK EVERYTHING FROM WARCRAFT 3, I TOOK ALOT OF THE CLASSES BECAUSE I WANTED THEM TO ACTUALLY HAVE TO DO SOMETHING WITH WARCRAFT! My Normal Video editing program could not support fraps so I had to make it on Movie Maker. I used Wow Model Viewer, Fraps, and WMM. Also there was limited space to write on the clips so here is some more info.
These are my ideas; they are not the actual hero classes. This was just for fun and all of the characters are owned by Blizzard Entertainment.
Alliance
HUMAN ROYAL KNIGHT: -Knights that are highly skilled in all weapons. They can change weapons in the midst of battle. For example, start of with a fast joust with the lance then switch to sword, then hit him with the axe and catch him with the crossbow if he runs away. - They must look after and feed their horse like a hunter to their pet. - The horse can also attack. For example, Charge, trample, and taunt are some of their moves. -Horses can be replaced for better ones later on. There are different Horse types. -The knight posses a great move that allows him to recover from a joust and start a new one. -I would like the knight to be able to have a pole arm and a shield at the same time. -Knights can wear Plate. -Horses can also have a bit of Armor (Head and Body.)
DWARF MOUNTAIN KING: -A heavy warrior that keeps the peace. -They can use Frost attacks to slow enemies and lightning attacks (such as thunder stomp) for AOE. -They also have different forms such as Avatar form, Steel form, and Lightning Form. -Most of there moves are heavy hitters. -Mountain Kings can Tank and wear Plate. -They get a beneficial buff when fighting on mountains.
NIGHT ELF DEMONHUNTER: -DPS -Must balance between being good of being bad. -Can turn into Demon form when there Slaying bar goes to the top. -They can do a little bit of casting but they are mostly a melee class. -They use glaives. -They wear leather.
GNOME TINKER: -Small engineers that build war machines! Must always have a building tool. -Tanking Robot, DPS Robot, Ranged Turret Robot, Ground mount speeder, Flying mount Gyrocopter. -Can also use surveillance robots (remote control helicopter) and Distraction robots. -They are also explosive specialists. They can use trip mines, remote mines, big dynamites and more. -They also have little trinkets like jumper cables, and tracking devices. -Main weapon when they can't build a robot: Rifle. But they can also electrocute people. -they wear cloth.
DRAENEI CRYSTAL FORGER: -Harnessers of a new magic that can be released from strange crystals. -The main caster of the new Alliance classes. -They are highly intelligent. - Good at AOE
Horde
TROLL WITCHDOCTOR: -Masters of Voodoo and Hexes. -Voodoo powers do strange things to the enemies. -Can turn people into frogs. -They are also tricky, they can disguise as a nearby enemy. -Their curses are also strong and do a fair amount of DPS. -They can also do a little bit of healing. -Their Wards are like totems but there are only 3: Serpent Ward, Sentry Ward, and healing ward. -Can Mind Control and use Locust swarm. -Their potions do large AOE damage such as poison cloud.
TAUREN SPIRIT WALKER -Elder Taurens that are of a pale white color. They look considerably older than the other Taurens. -They can go invisible, charge, knock back, sleep people, track humanoids, track undead, and summon spirit wolves. -They can release spirits of fallen warriors to aid them. -Like shamans they can resurrect themselves and resurrect others. -They can also see invisible, and see through other's eyes. -They are well balanced melee fighters that can also take on the powers of other players with there spirit tap ability.
BLOOD ELF SPELLBREAKER -Magical Warriors that are arcane adepts. They are a very good party class because of there many buffs. -Some casting powers and a lot of silencing, dispelling, and spell stealing powers. -Can arcane bubble and summon a mana wyrm. -Can also Melee and wear mail.
ORC WARLORD -Can spec in Blade mastery to become a blade master. -Can spec in Commandment to become a leader with party buffs and military attack plans. In this spec you could summon something like a catapult to attack for that situation YOU DECIDE! -And can spec in Raiding to become like a Knight and ride on a wolf. -This is like a general class.
UNDEAD DARK RANGER -High Elves that have become Forsaken and now must learn the arts of the dark ranger. -These archers are more in touch with darkness and don't rely on pets to help them. -They assassinate, and snipe people from a distance. -They have different kinds of arrow shots such as: a shadow DPS shot, a sleep shot, a fear shot, a critical shot, teleportation shot, a disarm shot and more.
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Well... you FAIL The is no good ideas here, only evolutions of other classes. Warriors are royal knights, moutain kings and Warlods Rouges are demon hunters and dark rangers Shamans are witchdoctors and spirit walkers Warlocks with Engeniering are tinkers Mages are crystal forgers and spellbreakers
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The is no good ideas here, only evolutions of other classes.
Warriors are royal knights, moutain kings and Warlods
Rouges are demon hunters and dark rangers
Shamans are witchdoctors and spirit walkers
Warlocks with Engeniering are tinkers
Mages are crystal forgers and spellbreakers