Importing Blender Models into Unity

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Uploaded by on Jul 6, 2010

Visit the DigiBahn website: http://digibahn.blogspot.com

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Uploader Comments (DigiBahn)

  • The new version of Blender (2.57) changed the fbx exporter, so automatic importing into Unity 3D no longer works. Even when exporting manually, the options settings are missing. I'm not sure if this is a bug or a simplification. Is there a temporary fix for this? I was wondering if its possible to get the old 2.49 version in zip format and extract the old fbx plugin & disable the new one.

  • @Jeorney I use Blender 2.49 and haven't updated probably because of reasons like you describe here. If I were you, I would uninstall the latest version of Blender and reinstall the 2.49 version. Can't seem to post a link to the site, but if you google "Blender 2.49," you should find it. Hope this works out for you.

  • I downloaded Blender. I am still pretty new with Game Programming(high school class goes kind of slow and self-teaching can get difficult at times) as with any extra stuff you might be able to do with Blender. What is the advantage of having Blender AND Unity? You can create games with Blender already and you can model in Blender too. 

  • @Jaser200: For me, Unity has a nice interface with lots of drag-and-drop functionality already coded in. With Blender, you have to code nearly everything (In Python) from the ground up. It just seems easier to get a game up-and-running more quickly in Unity.

  • How do I see my blender files outside of Blender?

  • @jtman56210: You put your .blend files in the Unity project "Assets" folder. To keep things neat, I created a folder called "Models" and put all my Blender files there. Unity reads .blend files natively, so they automatically show up once you launch Unity.

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  • thanks for video! helps a lot

  • TH4NXZ!!!!!!

  • Im having a problem when importing my Blender models into Unity.

    I export my model as an .fbx file, I import it to Unity and drag it to the Scene view, and the mesh is there, BUT the textures arent.

    And when I try to drag a texture to the model, all I get is a solid color on it but not the texture itself.

    Please does anybody knows why this happen or what am I doing wrong??

    Thanks

  • @Jaser200 Blender is an outstanding modeling application that rivals maya. It's supposed to be the best modeling application out there that doesn't cost you money. Unity on the other hand is a far better game engine which gives you the ability to create very professional looking and playing games. If you want some examples of what you can make check out a great game called sonic fan remix that was basically made entirely in unity. Also the website has some great examples as well.

  • @Jaser200 Blender isn't as good to make games, it has a lot of limitations if you want to make a medium-level game, it works good for simple demos though.

  • @DigiBahn I agree.What I want to know is what is the point in having BOTH Unity & Blender. You'd only use some of Blender's functions while you are using ALL of Unity's. Seems like a waste when you might be able to find another open-source/free application that only does 3D modeling and animation that Unity can't do. My code knowledge is limited to Javascript & I can't do much more than what I have done in class(a 2D card matching game) so far so that would be annoying.

  • Many of the textures I found on the Web doing a Google image search. The stone texture for the tower, however, I found at Arroway Textures. Really nice high-quality, seamless stuff.

  • how did u make your materials for your tower in blender?

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